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AI Insights · Timothy · January 2021

Q4 2020 Performance of Top Tennis Games in Australia on Unified Platforms

Explore the Q4 performance of leading tennis games on unified platforms in Australia. Sensor Tower provides insights into downloads, revenue, and user engagement for the top tennis titles.

Q4 2020 Performance of Top Tennis Games in Australia on Unified Platforms

As the year 2020 came to a close, the Australian market saw interesting trends in the performance of top tennis games on unified platforms. Here, we delve into the data provided by Sensor Tower to give you an overview of how these games fared in the fourth quarter.

Tennis Clash: Sports Stars Game from Wildlife Inc experienced a steady revenue trend with peaks in early October at around $15K and again in late December with approximately $13K in revenue. Downloads saw a slight uptick in December, rising to over 4.6K, while weekly active users showed a growth from around 15K in early November to over 20K at the end of December.

Tennis Go: World Tour 3D, a newer entrant from publisher xiangzhou zheng, displayed a significant revenue spike in early November, reaching over $1K, before settling to a lower yet consistent revenue level. Downloads peaked in late October at nearly 2.5K but then followed a downward trajectory throughout the quarter. Unfortunately, data on weekly active users was not available.

Ultimate Tennis by Metaverse Labs Inc. had modest revenue figures, peaking at $480 in early November and ending the quarter with around $443. The game maintained a consistent download rate, hovering around 100 downloads per week, and saw a stable base of weekly active users, averaging close to 950 throughout the quarter.

Tennis Manager Mobile from ReboundCG exhibited relatively low revenue, with the highest point being $429 at the start of the quarter and then tapering off. Downloads remained under 50 per week, and the game sustained a weekly active user count that slightly decreased from 132 to 91 by the quarter's end.

Lastly, Virtua Tennis Challenge by SEGA showed a consistent revenue throughout the quarter, with a notable peak of $54 in the third week of December. Downloads were steady, averaging around 90 per week, while weekly active users were stable, ranging from 800 to 890.

For more detailed insights and analysis, Sensor Tower's platform is the go-to resource for understanding app performance and trends in the mobile app market.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021